Ray Tracing , the real-time ray tracking technology, has been officially confirmed by AMD and Sony to keep secret about the PlayStation 5 console. To date, some game developers have used implicit expressions.
For the PS 5 console, scheduled for release in November or December 2020, AMD prepared a semi-dedicated chip. The chipset, which will host the Zen 2 cores in the 7nm process, will use a more powerful Navi architecture. Performance is claimed to be 3-4 times the current consoles. So 8K resolutions will now become standard.
Mark Cerny, an American engineer from Sony, says that a hardware-based Ray Tracing technology will be used, meaning there will be no emulator-based solution. Many gamers are eagerly awaiting this statement, Cerny adds.
As a result, Ray Tracing technology is a must for next-generation consoles. Since AMD has prepared a similar chip architecture for Microsoft, we will see Ray Tracing technology on that front. On the other hand, the Ray Tracing-supported Navi chip will also be available to the player market.